人工知能学会第二種研究会資料
Online ISSN : 2436-5556
認知モデルを用いたバーチャル世界のエージェント開発手法
長島 一真森田 純哉竹内 勇剛
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研究報告書・技術報告書 フリー

2018 年 2018 巻 AGI-010 号 p. 03-

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This study aims to design a virtual world agent's behavior based on the cognitive architecture ACT-R that aims to simulates the human mind. At this time, the hierarchical architecture is implemented to combine modules of decision making and body movement by using ACT-R and a three-dimensional game engine respectively. Each module collaborates to work via the communication server, realizing independency between two modules. The goal of this study is to develop a method of designing various behaviors of agent based on the hot swapping the ACT-R model or the modulation of parameters of the model.

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