IEEJ Transactions on Electronics, Information and Systems
Online ISSN : 1348-8155
Print ISSN : 0385-4221
ISSN-L : 0385-4221
<Softcomputing, Learning>
Practice Method of Utilizing Metaverse in AI Online Learning Based on UX Design
Yoshihiro FujitaMasahito IshiharaTadashi OginoNobuhiro OheKoji AkiyamaKatsuhiko SeoHidetoshi KambeMasahiro InoueHisao Koizumi
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2023 Volume 143 Issue 11 Pages 1034-1044

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Abstract

In recent times, as digital transformation (DX) is rapidly advancing, the cultivation of personnel who are proficient in data analysis through AI and the experience of its results in digital spaces such as VR, AR, and so on is an urgent issue. In new technology fields, it is necessary to polish core technologies and understand the contents. On the other hand, social changes are steadily promoted not only by advanced technology but also by the ideas and execution power of people who use new technology. Therefore, we have been working on digital human resources development for not only researchers and developers but also for users, with the goal of raising human resources. In this paper, we will use the persona method in UX design to generate ideas on the theme of metaverse, extract AI functions that can be solved, and create and evaluate prototypes in the metaverse space. By providing feedback to the ideas, we aim to improve the understanding of AI technology among users. This research will conduct practical training for university students, and the results, evaluations, and considerations will be presented.

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© 2023 by the Institute of Electrical Engineers of Japan
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